[][src]Enum amethyst_core::frame_limiter::FrameRateLimitStrategy

pub enum FrameRateLimitStrategy {

Frame rate limiting strategy.

See the module documentation on the difference between sleeping and yielding, and when these different strategies should be used.



No limit, will do a single yield and then continue with the next frame.


Yield repeatedly until the frame duration has passed.


Sleep repeatedly until the frame duration has passed.


Use sleep and yield combined.

Will sleep repeatedly until the given duration remains, and then will yield repeatedly for the remaining frame time.

Trait Implementations

impl Clone for FrameRateLimitStrategy[src]

impl Debug for FrameRateLimitStrategy[src]

impl Default for FrameRateLimitStrategy[src]

impl<'de> Deserialize<'de> for FrameRateLimitStrategy[src]

impl Serialize for FrameRateLimitStrategy[src]

Auto Trait Implementations

impl RefUnwindSafe for FrameRateLimitStrategy

impl Send for FrameRateLimitStrategy

impl Sync for FrameRateLimitStrategy

impl Unpin for FrameRateLimitStrategy

impl UnwindSafe for FrameRateLimitStrategy

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized

impl<T> Any for T where
    T: Any

impl<T> Borrow<T> for T where
    T: ?Sized

impl<T> BorrowMut<T> for T where
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impl<T> DeserializeOwned for T where
    T: for<'de> Deserialize<'de>, 

impl<T> Event for T where
    T: Send + Sync + 'static, 

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 

impl<T> Resource for T where
    T: Any + Send + Sync

impl<T> Same<T> for T

type Output = T

Should always be Self

impl<SS, SP> SupersetOf<SS> for SP where
    SS: SubsetOf<SP>, 

impl<T> ToOwned for T where
    T: Clone

type Owned = T

The resulting type after obtaining ownership.

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The type returned in the event of a conversion error.

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    U: TryFrom<T>, 

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

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