[][src]Struct amethyst_rendy::SpriteSheet

pub struct SpriteSheet {
    pub texture: Handle<Texture>,
    pub sprites: Vec<Sprite>,
}

Meta data for a sprite sheet texture.

Contains a handle to the texture and the sprite coordinates on the texture.

Fields

texture: Handle<Texture>

Texture handle of the spritesheet texture

sprites: Vec<Sprite>

A list of sprites in this sprite sheet.

Trait Implementations

impl Asset for SpriteSheet[src]

type Data = Self

The Data type the asset can be created from.

type HandleStorage = DenseVecStorage<Handle<Self>>

The ECS storage type to be used. You'll want to use DenseVecStorage in most cases.

impl Clone for SpriteSheet[src]

impl Debug for SpriteSheet[src]

impl Format<SpriteSheet> for SpriteSheetFormat[src]

impl PartialEq<SpriteSheet> for SpriteSheet[src]

impl StructuralPartialEq for SpriteSheet[src]

Auto Trait Implementations

impl RefUnwindSafe for SpriteSheet

impl Send for SpriteSheet

impl Sync for SpriteSheet

impl Unpin for SpriteSheet

impl UnwindSafe for SpriteSheet

Blanket Implementations

impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S where
    D: AdaptFrom<S, Swp, Dwp, T>,
    Dwp: WhitePoint,
    Swp: WhitePoint,
    T: Component + Float
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impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Any for T where
    T: Any

impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> Clone for T where
    T: Clone
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impl<T> Event for T where
    T: Send + Sync + 'static, 

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ProcessableAsset for T where
    T: Asset<Data = T>, 
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impl<T> Resource for T where
    T: Any + Send + Sync

impl<T> Same<T> for T

type Output = T

Should always be Self

impl<T> SetParameter for T

impl<SS, SP> SupersetOf<SS> for SP where
    SS: SubsetOf<SP>, 

impl<T> Supports<T> for T

impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,