[][src]Trait amethyst_test::GameUpdate

pub trait GameUpdate {
    fn update(&mut self, _world: &World) { ... }

Exposes the update method of game data so that this crate's States can invoke it.

Provided methods

fn update(&mut self, _world: &World)

Runs the systems to update the game.


  • world: World in which the game takes place.
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Implementations on Foreign Types

impl<'a, 'b> GameUpdate for GameData<'a, 'b>[src]

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